Mini Golf

PULL · AIM · RELEASE

Tiny course.
Big finish.

Sink your ball in fewer strokes across three fresh, random holes.

Set up a round

Three randomly generated holes

Players
Course
Computer

Game guide · Sports and physics

Read the green, then take the shot

Mini Golf is a three-hole physics match built around touch-friendly aiming. Each generated course combines walls, sand and slopes, so the shortest-looking line is not always the safest route to the cup.

Mini Golf course with a ball, flag, walls, sand and directional slope
An in-game course generated by the same layout system used for every round.
Players
1 vs AI or 2 local
Course
Three generated holes
Input
Drag to aim and power
Session
5–12 minutes

Take a stroke

Press near your ball and drag away from the intended direction. The guide shows your aim and power; release to shoot. The ball must settle before the next turn. Complete each hole in as few strokes as possible.

Course features

Walls allow bank shots, sand slows the ball, and arrow-marked slopes change its path. Generated layouts remain playable while changing the exact route from match to match. Learn each surface before committing to maximum power.

Match strategy

A controlled setup shot often beats a risky direct attempt. Leave a clear second stroke when the cup is protected, and use wall rebounds only when the angle is readable. In local mode, the lower total after all three holes wins.