BUILD · LAUNCH · ADAPT

Starframe

Build. Launch. Upgrade.

HANGAR

Ship

Power 0 / 0 Hull 0 Blocks 0

Pick a module. Tap a blue slot.

Mission 1 Ship ready.

Game guide · Modular auto-battler

Build the ship before the battle

Starframe moves the main decision into the hangar. Spend earned credits on modular weapons, engines and support parts, assemble a working ship and watch that design face an endless sequence of automatic space battles.

Starframe modular spacecraft assembled from engines, blasters and support modules
The hangar and battle art use the same locally stored module set as the game.
Players
Single player
Mode
Endless auto-battles
Focus
Ship design and economy
Input
Touch or mouse

Assemble a frame

Place compatible modules around the ship core and review the resulting statistics. Weapons provide offense, engines influence movement, and support pieces change durability or other battle properties. A connected, balanced frame is more useful than isolated expensive parts.

Watch and learn

Combat resolves automatically, turning each encounter into a test of the hangar decisions made beforehand. Notice whether the ship lacks damage, survives poorly or cannot control distance, then adjust the next build instead of repeating the same layout.

Manage credits

Victories fund new modules and adaptation. Spending everything on one upgrade can leave other systems exposed, while saving too long may stall the run. Endless opponents create a practical rhythm: build, observe, earn and rebuild.